def hunt_choices(round_number, current_food, current_reputation, m, player_reputations):
    remaining = 0
    
    for x in player_reputations:
        remaining +=1
    remaining-=1

    decision = str()
    global me

    players = list()
    hunt_decisions = list()    

    
    if 0.35 < current_reputation < 0.65:
        me = "midi"
    elif 0.65 <= current_reputation < 0.85:
        me = "hunts"
    elif 0.15 < current_reputation <= 0.35:
        me = "slacks"
    elif 0.85 <= current_reputation <= 1.0:
        me = "hunter"
    elif 0.0 <= current_reputation <= 0.15:
        me = "slacker"
        
    
    if round_number >= 3:
        for agreebl in player_reputations:
            if 0.35 < agreebl < 0.65:       
                agreebl = "midi"
            elif 0.65 <= agreebl < 0.85:     #65-85% chance will hunt
                agreebl = "hunts"
            elif 0.15 < agreebl <= 0.35:     #65-85% chance will slack
                agreebl = "slacks"
            elif 0.85 <= agreebl <= 1.0:
                agreebl = "hunter"
            elif 0.0 <= agreebl <= 0.15:
                agreebl = "slacker"
            players.append(agreebl)
            if remaining > 1:
                if current_food > 15:
                    if agreebl == "slacker":
                        decision = "s"
                    elif agreebl == "hunter":
                        if me == "slacker" or me == "slacks":
                            decision = "h"
                        else:
                            decision = "s"
                        decision = "s"
                    elif agreebl == "midi":
                        if me == "slacker" or me == "slacks":
                            decision = "h"
                        elif me == "hunter" or me == "hunts":
                            decision = "s"
                        else:
                            decision = "s"
                    elif agreebl == "slacks":
                        decision = "s"
                    elif agreebl == "hunts":
                        decision = "h"
                else:
                    decision = "s"
                
            else:
                decision = "s"
            hunt_decisions.append(decision) 
    else:
        for agreebl in player_reputations:
            decision = "h"
            hunt_decisions.append(decision)

    return hunt_decisions
            

def hunt_outcomes(food_earnings):
    pass


def round_end(award, m, number_hunters):   
    pass


